Friday, March 15, 2013

SECTOR TWENTY SIX HIGHWAY NINE

 



Scenario: Sector 26 Highway Nine S26H9 (Mad Max Opening chase scene)

A motorcycle gang member nick named "Nightrider" kills a Main Force Patrol (MFP) officer while escaping police custody and attempts to outrun pursuing MFP officers in a stolen Pursuit Special.
World Setting:
 In the near future the Earth's oil supplies are nearly exhausted, world economies are nonexistent and  law and order has begun to break down due to energy shortages, a poorly-funded national police unit called the Main Force Patrol (MFP, derogatorily called "The Bronze" by their enemies), struggle to protect the local townspeople from violent motorcycle gangs.

Rules Used:
Car Wars Compendium Second Edition
 (CWC 2.5) ,
Chassis and Crossbow: Low Tech-Autoduelling ADQ Vol1,No3
House Rules

Scenario starts with the March Hare chasing the Nightrider, after 2 turns the Big Bopper joins the chase from an intersecting road, after 3 turns Gosling 1 catches up to the pursuit from behind and after 4 turns Mad Max appears ahead in the horizon, if the Nightrider is still running he must engage Max in a game of chicken, after 6 turns if the Nightrider is still alive Toecutters gang catches up with the pursuit (from behind), it’s going to be a blood bath...

Scenario Objectives:
MFP must apprehend (not likely) or terminate the Nightrider.
Nightrider must survive 10 turns (no Chance).

Location:
Sector 26, Near the Anarchie rd Intersection along Highway Nine.

Notes:
All MFP officers are armed with pistols and all MFP cars have shotguns as standard issue, the Big Bopper is also carrying a rifle, Max also carries his signature sawn off shotgun.
4 out ten gang members are armed with pistols the rest have melee weapons.
2 gang members are also carrying molotov cocktails.
Melee weapons count as a D1 hazard, when they hit a car windscreen.

Gangers can only use one armed melee weapons while riding their bikes.
Teams:
Main Force Police (MFP)
2 x marked Ford Interceptors,
1 x marked Ford Pursuit,
1 x marked MFP KZ1000 motorcycle.

Toecutters Gang
1 x stolen unmarked Holden Pursuit Special,
10 x Kawasakai KZ1000 motorcycles.



So as you can see I have nutted out the scenario details and rule sets to be used, now I must be off, need to re-read  the rule sets and make a start on the Car counters and continue working on the terrain tiles.... rule the roads !


7 comments:

Phil Broeders said...

If there isn't a report on this in the next week or so I'm going to go Mad Max myself!

shintokamikaze said...

This will be very cool, i cant wait

The Extraordinarii said...

@Phil - Bahaha i'll do my best, but I have the counters only half done....

@Shinto - thanks mate.

owenmp said...

I am looking forward to comparing the results of your road battle to the one found on the Web page below.

Car Wars: Mad Max Opening Chase; Things go a bit differently this time!
http://s1.zetaboards.com/Post_Apoc_Wargames/topic/3486910/1
Post Apoc Wargames Forum
June 21, 2010

The Extraordinarii said...

Ah Yes, I read this not that long ago I thought it was quite an enjoyable read, good to see that there are other Car Wars / Mad Max Fans out there...

Simon Q said...

Sounds marvellous so far! Look forward to reading the report.

The Extraordinarii said...

@Simon - Thanks mate, report soon, very soon (I Hope, I'm easily distracted)