Monday, July 9, 2012

AGE OF WOLVES



Well, the last three weeks have been a bit of a challenge, I started painting a couple of items for two potential posts and only got half way through both before I picked up a nasty Man Flu Bug, this thing laid me out for a good couple of weeks, missing many days from work, and not being able to get even close to a computer, here I am three weeks later, and the mojo is starting to come back again.

Easing back into things, I started working on a Dark Age rules set, not that there is a lack of rule sets or anything, and not that I wouldn't try any other sets, of course I would, but I wanted to create a skirmish rule set that mimicked reality as much as possible, a rule set that encompasses everthing Dark Age combat stood for with lots of detail, I want the individual combat to be quick and bloody, and the realism as accurate as possible without ruining the Fun factor, the weapons must be reflected faithfully and they must function like there real life counter parts.

So much realism only means one thing, lots and lots of research, I wanted to run a quick test game this weekend gone by, but quickly realised that there were so many aspects of the rule set I had not resolved yet, this will need to be done as soon as I can, so far I have nutted out the game structure or sequence, I also have resolved all movement and have made my way through most of the projectile fire side of things, once I sort out projectile fire I still have to work out hand to hand combat and combat damage, once I am sorted on these issues I can run a test combat encounter to see how balanced things are, still lots of work and research to be done, I shall post more on this as progress is made.

8 comments:

Luckyjoe said...

Sorry to hear you were ill and glad to hear you are feeling better. The Dark Age system you're working on sounds interesting. Perhaps you can borrow some ideas from other games if they fit in with what you want, might save some time. I'll be looking forward to more on this.

colinmnash said...

Blimey - you had Man Flu and survived!?!

Good to have you back; SAGA is a great ruleset, with an innovative, excellent, fun, mechanism but realism? PERSONALLY I wouldn't have said so ...

lrqan said...

This man flu thing seems to be doing the rounds, I've just been offering my condolences to Mike at 28mm. Get well soon.

Simon Quinton said...

Glad your on the mend and the rules sound interesting. Look forward to what you have to show us :D

The Extraordinarii said...

@Joe - Yes, I'm sure I will accidently borrow ideas from other games having played a few in my time.

@Cmnash - Yes! I had Man flu can you believe that?
Yeah Saga sounds like a good game, I look forward to trying it.

@Irquan - Thanks mate, I am well past it now, but your right, It certainly is doing the rounds.

The Extraordinarii said...

Thanks Brummie, I have come across some good concepts, at least I think they are, shall reveal more as I go.

Lead Legion said...

Sounds like you've been busy. Tell us more.

The Extraordinarii said...

Thanks Legion, I should have another post regarding these rules soonish.